Valheim – Deep North

After several years of creative collaboration with Iron Gate, we’ve once again had the honor of helping shape the story of Valheim. This time, we venture to the far north — to a place where the world itself feels like an enemy.

Ahead of the launch of Valheim 1.0, we created the new trailer for Deep North, the game’s long-awaited frozen biome. A harsh landscape of ice, storms, and ancient forces. A world where every step could be your last — and where courage isn’t the absence of fear, but the decision to keep moving forward despite it.

We’ve been working on Valheim’s animated cutscenes and trailers for several years, and few things compare to the feeling of returning to a world we’ve helped build. Together with the team at Iron Gate, we’ve explored how Deep North can feel, sound, and come alive — from the first icy gust of wind to the encounter with whatever lies beyond the blizzard.

Credits: Valheim – Deep North

Client

Iron Gate

Director

Philip Engström

Creative Director

Samuel Fast Hurtigkarl

Production manager

Anna Warfvinge

Animation director

Redoad Syed

Animation

Daniel Ramos
Danila Mikhailov
Denis Bousygin
Emil Lundmark
John Göransson
Matheus Pessoa

Clean up

Matheus Pessoa
Jose Peraza
Emil Lundmark
Raquel Juan

Backgrund artists

Vincent Gleizes
Aleem Slagbjörn Akhlaque
Silvia RG

FX

Tibbs (Roxanne)
Emil Börner

Compositing

Philip Engström
Daniel Laney
Denis Bousygin

Sound design & Music

Ghostwood empire

Behind the scenes

Valheim Deep North
Valheim Deep North
Valheim Deep North
Valheim Deep North

Stillbilder från animationen

Valheim Deep north trailer
Valheim Deep north trailer
Valheim Deep north trailer
Valheim Deep north trailer
Valheim Deep north trailer
Valheim Deep north trailer
Valheim Deep north trailer
Valheim Deep north trailer
Valheim Deep north trailer
Valheim Deep north trailer
Valheim Deep north trailer